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Re: [pygame] pygame.org - update finished!



The tags are sweet, very nice. One question though, do we really need a "pygame" tag? seems a bit redundant ;^)

-Casey

On Nov 1, 2007, at 8:19 PM, Phil Hassey wrote:

I've just made it so that *anyone* can change the tags on any project as long as they are logged in. So if someone wants to help out with the website, there are a good 500 projects on the site that could use tags :)

Phil

Phil Hassey <philhassey@xxxxxxxxx> wrote: Hey,

We've got some swell new features:

- google search box
- updated spotlight (pyweek5 entries!)
- link to the pygame book
- news article about an python+ai contest with prizes

... and ...

TAGGING!

So, quick, go to the site and update all your projects with appropriate tags :) The old category system I originally made was getting dumb. This update corrects that letting everyone create the tags. For example, I've grouped all my ludumdare related games in the ludumdare tag:

http://www.pygame.org/tags/ludumdare

If anyone has any problems with the tagging feature or anything is just "not working right" please tell me so I can fix stuff.

I've always felt this site is open to opengl and other non-pygame framework projects (as long as they use pygame). This is a great opportunity for them to add their projects and group them together using a tag "pyopengl" or "soya" etc.

Thanks!
Phil
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