Wow. After organizing a little bit the event handling, it worked - the way Henrique wrote. I'll use the input wrapper in the game, it's very useful and organized too. :) Problem solved! Thanks so much for all your help, you're great. -- Thiago Henrique Petruccelli On Tue, Nov 17, 2009 at 4:37 PM, Thadeus Burgess <thadeusb@xxxxxxxxxxxx> wrote: I would suggest using my event input wrapper... It will clean up the event handling ALOT... http://www.pygame.org/wiki/InputWrapper -Thadeus
I would suggest using my event input wrapper... It will clean up the event handling ALOT... http://www.pygame.org/wiki/InputWrapper -Thadeus