Look up how raycasters work, I've written a lot of them, you can write one in a few hours if you know how they work.
F. Permadi has a great tutorial. I think there are a couple of them on pygame.org too.
Hope that helps,
-LukeOn Fri, Nov 27, 2009 at 4:03 PM, Yanom Mobis <yanom@xxxxxxxxxxxxxx> wrote:
How would I go about making an old style shooter, kinda like Wolfenstein 3d or Doom?
Well, actually I've never played either, but I've seen screenshots.