[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] First / Third person shooter?



Want to make something like Wolf3d without all that mucking around in opengl. I've looked at Robocalypto, a PyOpenGl shooter, and, well, I can't make heads or tails of the code.

--- On Fri, 11/27/09, Bryce Schroeder <bryce.schroeder@xxxxxxxxx> wrote:

From: Bryce Schroeder <bryce.schroeder@xxxxxxxxx>
Subject: Re: [pygame] First / Third person shooter?
To: pygame-users@xxxxxxxx
Date: Friday, November 27, 2009, 5:03 PM

Those games, historically, used a variety of tricks to avoid the need
for a fully general 3D system like OpenGL which would have been beyond
consumer computers of the time. Are you looking to imitate the
resulting look of the vintage games, or just make a simple 3D game
with modern tools?

On Fri, Nov 27, 2009 at 2:52 PM, Ian Mallett <geometrian@xxxxxxxxx> wrote:
> Most likely using OpenGL.
>