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[pygame] calling mixer.init() results in high CPU usage
On my gentoo-linux 1.4 system (running python 2.2.3 and pygame 1.5.6)
executing the following in a python shell results in python taking 100%
CPU:
balki@solo gdbox $ python
Python 2.2.3 (#1, Aug 17 2003, 22:21:26)
[GCC 3.2.3 20030422 (Gentoo Linux 1.4 3.2.3-r1, propolice)] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import pygame
>>> pygame.mixer.init()
>>>
doing a pygame.mixer.quit() stops the high CPU usage.
It does not do this on my windows system (win2000, python 2.2.2 and
pygame 1.5.5)
I've tried pygame-1.5.6 and 1.5.5 - both have the same result.
Any ideas, anyone?
Cheers,
Andy