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Re: [pygame] Re: [pygtk] Relative mouse controlled game in gtk



On 10/31/07, Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx> wrote:
Thomas Dybdahl Ahle wrote:
> You want to know when the mose moves?

What I want is:

* No mouse cursor is visible.

* All mouse movements reported as relative movements,
   with no restrictions from hitting the edges of the
   screen.

* No danger of accidentally clicking on something
   outside of the application with the invisible
   mouse.

If it's necessary to make the window fill the whole
screen to achieve all of these, that's okay, but
it would be a bonus if this were not needed.

--
Greg
You can already do most of that with Pygame, and the pygame.mouse module works with OpenGL.