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Re: [pygame] placing a running program's output on a surface



On Sun, Oct 19, 2008 at 4:02 PM, Noah Kantrowitz <noah@xxxxxxxxxxxxxx> wrote:
> Basically the short answer to all of this is:
>
> NO
>

Where NO means not in the scope of what is usually discussed on this
mailing list.
I'll admit that I made the incredibly incorrect and short-sighted
assumption that you meant TEXT output :)

Something you might want to look into is Direct Graphics Access:
http://en.wikipedia.org/wiki/Direct_Graphics_Access

If your X server has this enabled, you can get to all of the graphics
info before it's sent to the video card.  I know of people who have
done this sort of thing to hijack video output from the screen, draw
on it, and then send it back to the framebuffer.

If you're going to do this sort of thing, brush up on you C skills.
You're going to need it.

Good Luck!

-- 
brad [bradmontgomery.net]