On Thu, Oct 30, 2008 at 9:37 PM, pymike
<pymike93@xxxxxxxxx> wrote:
If you do that you might get a display error if your drawing code is after the input code.
You are totally right, pymike.
So...
ok, lets forget about bContinue, lets the while as in the original code,
while True:
and replace in the original code:
if blah:
exit()
by:
if blah:
pygame.quit()
break
--
claxo