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Re:[pygame] 3D engine ?
Timothy Downs :
> >I've discover the python language this summer, and i love it !
>
> So do we all..
>
> >In particular i plan to port/rewrite my 3D engine (Opale.Soya,
> >http://savannah.gnu.org/projects/opalesoya/ and
> >http://opale.soya.tuxfamily.org/ ) to Python; it's a very high level 3D engine
> >designed with game in mind. Obviously it will use PyGame and PyOpenGL !
>
> >Is someone interested by that ? I think 3D gaming in Python can rock !
>
> I am very interested. I have recently gotten in Python 3D (pygame, opengl atm), bought the OpenGL book
> and have been writing a file exporter in Blender, which is then loaded by some PyGame code.
Great ! In Java, my 3D engine doesn't interest anyone...:-( everybody was stuck
to Java3D.
> A few questions:
>
> - Are you going to do the whole engine in Python (ie not bits in C) ? That would be very nice, although perhaps slow
There will be probably some C :-( but i promise to minimize the C part; we may
even recode all this C part in Python, to have 2 different versions; in this
case we can use C if available, and default to Python if trouble with C...
> - Need any people to help with the rewrite of Opale.Soya ?
Currently i'm still installing PyOpenGL, PyGame and so on...
First we need to recode all the engine; this is rather straightforward...
By the way, is the name "Py3D" already exist ?
> Timothy Downs
Jiba
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