[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

RE: [pygame] Binary distribution woes



Thanks for clearing that up, I was beginning to go off on a deluded idea
that I could happily churn out all sort of binaries for all sorts of systems
from my humble windows box :)

On 9/21/06, Chris Ashurst <CAshurst@xxxxxxxx> wrote:
>> Regarding that... If I develop on a windows box, is there any way for me
to
>> build a OSX application bundle on my machine? I kind of figure I could
>> possibly use Cygwin to make use of Freeze, but I also worry about
>> distributing a binary for *nix systems that may use a different endian
>> system or blah blah blah.

> No... and no.




CONFIDENTIAL NOTICE: This email including any attachments, contains 
confidential information belonging to the sender. It may also be 
privileged or otherwise protected by work product immunity or other 
legal rules. This information is intended only for the use of the 
individual or entity named above.  If you are not the intended 
recipient, you are hereby notified that any disclosure, copying, 
distribution or the taking of any action in reliance on the contents 
of this emailed information is strictly prohibited.  If you have 
received this email in error, please immediately notify us by 
reply email of the error and then delete this email immediately.