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Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?

On Sat, 24 Sep 2011 14:39:31 -0500
Jake b <ninmonkeys@xxxxxxxxx> wrote:

> Are you using numpy?

No, since I don't have to do very complex or loads of operations I went
with euclid... but I'd be interested in knowing if you have suggestions
involving numpy, nevertheless.