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[tor-bugs] #6370 [Tor bundles/installation]: Enable WebGL



#6370: Enable WebGL
--------------------------------------+-------------------------------------
 Reporter:  mikeperry                 |          Owner:  mikeperry                    
     Type:  enhancement               |         Status:  new                          
 Priority:  major                     |      Milestone:  TorBrowserBundle 2.3.x-stable
Component:  Tor bundles/installation  |        Version:                               
 Keywords:  MikePerry201207           |         Parent:                               
   Points:  1                         |   Actualpoints:                               
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 In #3323, we reviewed WebGL for API-based fingerprinting issues. The
 conclusion is that if we set webgl.min_capability_mode and webgl.disable-
 extensions, our primary API-level fingerprinting concerns are addressed.

 Additionally, #6253 lists another related fingerprinting defense to
 rendering vectors (#6041), but so long as WebGL remains click-to-play, I
 think #6253 is not a blocker to enabling WebGL in a click-to-play limited
 sense.

 However, I am still terrified by the vulnerability surface represented by
 WebGL on the graphics driver end. Because much of that code lives in
 kernel or at least at UID 0 priv level, it will prove very difficult to
 actually properly sandbox.. Worse, many drivers are very likely not
 network-hardened or designed to handle untrusted input. See also:
 http://www.contextis.com/resources/blog/webgl/

 Hence, I think WebGL will probably have to remain a second-class click-to-
 play tech for the foreseeable future, even if "enabled".

-- 
Ticket URL: <https://trac.torproject.org/projects/tor/ticket/6370>
Tor Bug Tracker & Wiki <https://trac.torproject.org/>
The Tor Project: anonymity online
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