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[bos-dev] [bug #58753] Compile gives error with SDL libraries
URL:
<https://savannah.nongnu.org/bugs/?58753>
Summary: Compile gives error with SDL libraries
Project: Bos Wars
Submitted by: simonsmall
Submitted on: Sat 11 Jul 2020 10:18:07 PM UTC
Severity: 3 - Normal
Item Group: Bug
Status: None
Privacy: Public
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
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Details:
I am running a Debian Buster Linux system. I have installed and played Boswars
using the Debian package. I decided to try the source code.
Using the source downloaded (10 July 2020) with the link on
https://www.boswars.org/development.shtml (svn ...) and running make.py starts
compiling, but then gives a few errors:
1) I got various errors as I did not have all the packages required
('subversion', 'liblua5.1-0-dev', 'mesa-common-dev' and 'libsdl1.2-dev' were
added).
2) I get an error "GL_GLEXT_VERSION redefined". This was defined in
SDL/SDL_opengl.h and GL/glext.h. I found a post on the internet suggesting
this was a problem with the SDL1 library, so I edited its SDL_opengl.h file
and commented out the definition of GL_GLEXT_VERSION.
It would be useful to know which packages are required, and confirmation on
using SDL or SDL2. The 'fix' that I applied may not be correct.
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