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Re: [bos-dev] [PATCH] fix the ``big gun turret'' icon
- To: bos-dev@xxxxxxxx
- Subject: Re: [bos-dev] [PATCH] fix the ``big gun turret'' icon
- From: Ivan Shmakov <oneingray@xxxxxxxxx>
- Date: Fri, 19 Jun 2009 01:06:15 +0700
- Cc: Ivan Shmakov <oneingray@xxxxxxxxx>
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- Delivered-to: bos-dev-outgoing@xxxxxxxx
- Delivered-to: bos-dev@xxxxxxxx
- Delivery-date: Thu, 18 Jun 2009 14:06:25 -0400
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- In-reply-to: <20090618095910.GZ5141@xxxxxxxxxxxxxxxx> (llearch n'n'daCorna's message of "Thu\, 18 Jun 2009 10\:59\:10 +0100")
- References: <87d492xhww.fsf@xxxxxxxxxxxxxxxxxx> <20090618095910.GZ5141@xxxxxxxxxxxxxxxx>
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>>>>> llearch n'n'daCorna <bos@xxxxxxxxxxx> writes:
>> Please consider the following patch.
>> units/biggunturret/unit-biggunturret.lua (unit-biggunturret): Fixed:
>> the proper `Icon' for the unit is `icon-biggunturret' (was:
>> `icon-gturret'.)
> Considered, applied, tested, approved, committed, and thanked. ;-]
> I'll leave the other one for someone who's poked about in that
> section of the code to look at; I expect it'll work, but there's a
> problem with the ai code in the repository at present, so I can't
> check it as well as I probably need to...
Huh? The other one shouldn't affect anything beyond the ``Video
Options'' menu, which should be easy enough to test without even
starting a game. Did I miss something?
--
FSF associate member #7257