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Re: AW: Network game
On Monday 18 December 2006 02:07, Silvio Iaccarino wrote:
> >> Problem is, we're still not using threads
> >Would be possible even without threads. We could for example have a
> timer which checks for data on the network connection in a regular base.
> Even timers are very platform specific. :-(
How about using the timer only on platforms which support them? It seems to me
that this is something which should be easy to turn on or off with #ifdefs.