Added a catapult, will draw some more tomorrow. On Tue, 2004-07-06 at 20:49 +0100, Alan Wilson wrote: > This mail didn't seem to get posted for some reason :(, I thought I'd > change the subject anyhow... my other post seemed to go off topic a > little :) > > -------- Forwarded Message --------To: Header goes here > > Thanks everyone, loads of great ideas there.... I seemed to have talked > myself into a job :) > > I really like the idea of a trojen horse as a "transport" type of unit. > > As for airoplanes, I agree that it might be best to just leave them out > as I'm not aware of any roman flying machines, though at a streach maybe > a hot airballon may have been possible. > > I'm afraid I'm not to hot on the drawing of units though, if anyone > wants to chip in on the graphics, or any of it, please feel free (I > don't want to get into trouble with Jens though for making everyone draw > pretty romans, instead of carrying on with the great work your all doing > on Crimson Fields) > > Going all the way and doing the specs too would be great, I was thinking > that roman's didn't really move as fast as the mordern sleek Crimson > Fields armies and probably aren't quite as effective too. > > One last thing, is it possible to tweek the map tile set too in the same > way as the unit tileset ? I'm not thinking any major changes, maybe > just chaning the tarmac roads to something a bit more dusty. > > Anyhow enough of me gorping... I'll get back to gimp :) > > > > On Tue, 2004-07-06 at 19:01 +0200, Jens Granseuer wrote: > > On 06.07.2004 11:06, Dave Fancella wrote: > > > On Tuesday 06 July 2004 03:54 am, Marcus Schreiner wrote: > > > > > I would also love to do a roman theam set for Crimson fields too, > > > > > Crimson fields is great, but I would love to send legionairs, catapults > > > > > and roman gallons against each other :) ok... maybe I just have an over > > > > > active imagination :) especially since I can't even compile 0.4.2, so I > > > > > might be jumping the gun a bit :) > > > > > > > > I consider a roman unit set a great idea. But what to do with aircraft > > > > units? > > > > > > Just don't use 'em? > > > > A unit set contains not only the unit images but also the specs. So if you > > don't want airborne units you just don't create them. You don't have to stick > > to the unit types in the default set. > > > > Jens >
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