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Re: Thoughts on two-player campaigns
On 01.09.2004 18:25, Dave Fancella wrote:
I came up with two alternatives. One is to just rewrite the stories for each
map (no unit changes, nothing) to accomodate who wins each map, a reasonable
goal since it means you need twice as many mission briefings as you'd
ordinarily need, and you already need twice as many mission briefings as
maps, so 64 mission briefings for a campaign with a depth of 16 maps.
Even only rewriting the briefings seems like an insane amount of work to me