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Re: Thoughts on two-player campaigns



On 01.09.2004 18:25, Dave Fancella wrote:
I came up with two alternatives. One is to just rewrite the stories for each map (no unit changes, nothing) to accomodate who wins each map, a reasonable goal since it means you need twice as many mission briefings as you'd ordinarily need, and you already need twice as many mission briefings as maps, so 64 mission briefings for a campaign with a depth of 16 maps.
Even only rewriting the briefings seems like an insane amount of work to me