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Re: [f-cpu] "Tree"



By the way,

one could see bottom-up design as a growth process. Since
the design has to stay on that 2 dimensional flat plain
on the chip it is not to bad to use a growth process for
development. 

Remember, today's chip technology is a flat technology.
Any design you do that actually builds a 3 dimensional
wiring can hardly be implemented. Therefore designs that
fit on a piece of paper without overlapping wires will
always be fine for implementation.

The world is flat. Do pipelined designs. :-))

JG

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