[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[freehaven-cvs] final tweaks on slides (presented today)
Update of /home2/freehaven/cvsroot/doc/routing-zones
In directory moria.mit.edu:/tmp/cvs-serv14343
Modified Files:
slides-wpes04.mgp
Log Message:
final tweaks on slides (presented today)
Index: slides-wpes04.mgp
===================================================================
RCS file: /home2/freehaven/cvsroot/doc/routing-zones/slides-wpes04.mgp,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- slides-wpes04.mgp 26 Oct 2004 06:58:15 -0000 1.1
+++ slides-wpes04.mgp 29 Oct 2004 01:28:27 -0000 1.2
@@ -51,7 +51,7 @@
http://freehaven.net/
%font "thick", fore "black"
-WPES, October 2004
+WPES, 28 October 2004
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%page
@@ -128,7 +128,7 @@
Delay messages to get a large batch, and mix them together to hinder the adversary from linking Alice to the message that comes out.
%size 6
Padding:
- Senders provide decoy traffic as well as normal traffic.
+ Provide decoy traffic as well as normal traffic.
%size 6
Dispersal:
Reduce the chance that the adversary sees enough of the network to complete his attack.
@@ -207,7 +207,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%page
-Question two (1)
+Question two
How much can one AS attack inside the network?
@@ -218,7 +218,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%page
-Question two (2)
+Question two (cont)
Top two AS-level adversaries to both Tor and Mixmaster: Level 3 and Abovenet.
@@ -228,7 +228,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%page
-Question two (3)
+Question two (cont)
Choosing paths without replacement helps: a 4-hop Tor path can be observed by a single AS with prob .10, compared to .16 if replacement is
allowed.
@@ -238,7 +238,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%page
-Question three (1)
+Question three
How much can one AS attack the endpoints?
@@ -251,7 +251,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%page
-Question three (2)
+Question three (cont)
Given random entry and exit points, a single AS will often be able to win 10% to 30% of the time.
***********************************************************************
To unsubscribe, send an e-mail to majordomo@seul.org with
unsubscribe freehaven-cvs in the body. http://freehaven.net/