[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

gEDA-bug: [ geda-Patches-3097605 ] solder mask drawing glitch in pcb



Patches item #3097605, was opened at 2010-10-28 21:11
Message generated for change (Tracker Item Submitted) made by rdrehmel
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=818428&aid=3097605&group_id=161080

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Robert Drehmel (rdrehmel)
Assigned to: Nobody/Anonymous (nobody)
Summary: solder mask drawing glitch in pcb

Initial Comment:
The attached patch fixes drawing of solder mask above pads.

In the case of having a pad with a solder mask value of 0
(i.e. completely covered by solder mask), the drawing code which
clears the solder mask from the pad should not be run.  This
not only saves a few cycles (probably irrelevant), but more importantly
fixes the one-pixel lines of removed solder-mask, which can occur
when Pad->Mask is 0.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=818428&aid=3097605&group_id=161080


_______________________________________________
geda-bug mailing list
geda-bug@xxxxxxxxxxxxxx
http://www.seul.org/cgi-bin/mailman/listinfo/geda-bug