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gEDA-cvs: CVS update: ChangeLog



  User: pcjc2   
  Date: 07/02/24 12:14:33

  Modified:    .        Tag: noscreen ChangeLog
  Log:
  Sync with trunk
  
  
  
  
  Revision  Changes    Path
  No                   revision
  
  
  No                   revision
  
  
  1.578.2.16 +33 -0     eda/geda/gaf/gschem/ChangeLog
  
  (In the diff below, changes in quantity of whitespace are not shown.)
  
  Index: ChangeLog
  ===================================================================
  RCS file: /home/cvspsrv/cvsroot/eda/geda/gaf/gschem/ChangeLog,v
  retrieving revision 1.578.2.15
  retrieving revision 1.578.2.16
  diff -u -b -r1.578.2.15 -r1.578.2.16
  --- ChangeLog	24 Feb 2007 13:07:37 -0000	1.578.2.15
  +++ ChangeLog	24 Feb 2007 17:14:33 -0000	1.578.2.16
  @@ -1,5 +1,38 @@
   2007-02-24 Peter Clifton <pcjc2@xxxxxxxxx>
   
  +	Sync with trunk
  +
  +	2007-02-24 Werner Hoch <werner.ho@xxxxxx>
  +
  +		* x_dialog.c: removed unused functions generic_text_input*
  +
  +		* x_basic.c: removed unused dialog functions x_create_dialog_box*
  +		
  +	2007-02-24 Werner Hoch <werner.ho@xxxxxx>
  +
  +		* scheme/gschem.scm (dump-keymap): New procedure for
  +					g_keys_dump_keymap() replacing old fill-mapped-keys.
  +
  +		* src/g_register.c, src/g_funcs.c (g_funcs_key_*): 
  +		Removed functions. Replaced with g_keys_dump_keymap()
  +
  +		* src/g_keys.c (g_keys_dump_keymap): New function to obtain
  +		current keymap from scheme.
  +
  +		* src/x_event.c, src/gschem.c, src/g_keys.c: 
  +		Removed empty function set_window_current_key() 
  +
  +		* src/gschem.c, src/x_dialog.c: Adaptation for new
  +		g_keys_dump_keymap(). (Patches written by Patrick Bernaud)
  +
  +	2007-02-24 Werner Hoch <werner.ho@xxxxxx>
  +
  +		* src/x_window.c (x_window_search_page_clist(): Removed unused
  +			function (no more needed in page manager).
  +			(Patch written by Patrick Bernaud)
  +
  +2007-02-24 Peter Clifton <pcjc2@xxxxxxxxx>
  +
   	* src/o_box.c: Remove a copy-paste error which added an extra arguemnt
   	  when calling (*fill_func). Result was drawing errors, and an infinite
   	  loop when mesh filling.
  
  
  


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