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gEDA-cvs: pcb.git: branch: master updated (86c3959ff21dd9fa5cbd0b25fce06ba0398ef745)
The branch, master has been updated
via 86c3959ff21dd9fa5cbd0b25fce06ba0398ef745 (commit)
from f9b642676fdab53df330b8538aa19dd389ae1703 (commit)
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=========
Summary
=========
src/crosshair.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
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Commit Messages
=================
commit 86c3959ff21dd9fa5cbd0b25fce06ba0398ef745
Author: Peter Clifton <pcjc2@xxxxxxxxx>
Date: Sun Feb 8 01:56:06 2009 +0000
crosshair.c: When drawing via DRC clearence, pass correct angle.
360 * 64 was a hold-over from before the HID split. The passed
angle should be 360.
:100644 100644 2996516... 8321929... M src/crosshair.c
=========
Changes
=========
commit 86c3959ff21dd9fa5cbd0b25fce06ba0398ef745
Author: Peter Clifton <pcjc2@xxxxxxxxx>
Date: Sun Feb 8 01:56:06 2009 +0000
crosshair.c: When drawing via DRC clearence, pass correct angle.
360 * 64 was a hold-over from before the HID split. The passed
angle should be 360.
diff --git a/src/crosshair.c b/src/crosshair.c
index 2996516..8321929 100644
--- a/src/crosshair.c
+++ b/src/crosshair.c
@@ -593,7 +593,7 @@ DrawAttached (Boolean BlockToo)
s = Settings.ViaThickness / 2 + PCB->Bloat + 1;
gui->set_color (Crosshair.GC, Settings.CrossColor);
gui->draw_arc (Crosshair.GC,
- Crosshair.X, Crosshair.Y, s, s, 0, 360 * 64);
+ Crosshair.X, Crosshair.Y, s, s, 0, 360);
gui->set_color (Crosshair.GC, Settings.CrosshairColor);
}
break;
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