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gEDA-cvs: pcb.git: branch: master updated (86c3959ff21dd9fa5cbd0b25fce06ba0398ef745)



The branch, master has been updated
       via  86c3959ff21dd9fa5cbd0b25fce06ba0398ef745 (commit)
      from  f9b642676fdab53df330b8538aa19dd389ae1703 (commit)

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=========
 Summary
=========

 src/crosshair.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)


=================
 Commit Messages
=================

commit 86c3959ff21dd9fa5cbd0b25fce06ba0398ef745
Author: Peter Clifton <pcjc2@xxxxxxxxx>
Date:   Sun Feb 8 01:56:06 2009 +0000

    crosshair.c: When drawing via DRC clearence, pass correct angle.
    
    360 * 64 was a hold-over from before the HID split. The passed
    angle should be 360.

:100644 100644 2996516... 8321929... M	src/crosshair.c

=========
 Changes
=========

commit 86c3959ff21dd9fa5cbd0b25fce06ba0398ef745
Author: Peter Clifton <pcjc2@xxxxxxxxx>
Date:   Sun Feb 8 01:56:06 2009 +0000

    crosshair.c: When drawing via DRC clearence, pass correct angle.
    
    360 * 64 was a hold-over from before the HID split. The passed
    angle should be 360.

diff --git a/src/crosshair.c b/src/crosshair.c
index 2996516..8321929 100644
--- a/src/crosshair.c
+++ b/src/crosshair.c
@@ -593,7 +593,7 @@ DrawAttached (Boolean BlockToo)
 	  s = Settings.ViaThickness / 2 + PCB->Bloat + 1;
 	  gui->set_color (Crosshair.GC, Settings.CrossColor);
 	  gui->draw_arc (Crosshair.GC,
-			 Crosshair.X, Crosshair.Y, s, s, 0, 360 * 64);
+			 Crosshair.X, Crosshair.Y, s, s, 0, 360);
 	  gui->set_color (Crosshair.GC, Settings.CrosshairColor);
 	}
       break;




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