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gEDA-cvs: pcb.git: branch: master updated (53bd26d2735fd8e0a443bc724e2e4f7bfaca85cc)
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=========
Summary
=========
src/hid/gtk/gtkhid-gl.c | 65 +++++++++++++++++++++++++++++------------------
1 files changed, 40 insertions(+), 25 deletions(-)
=================
Commit Messages
=================
commit 53bd26d2735fd8e0a443bc724e2e4f7bfaca85cc
Author: Peter Clifton <pcjc2@xxxxxxxxx>
Commit: Peter Clifton <pcjc2@xxxxxxxxx>
GTK/GL: Split out sub-compositing setup into a separate function.
:100644 100644 3c12833... 8af8a03... M src/hid/gtk/gtkhid-gl.c
=========
Changes
=========
commit 53bd26d2735fd8e0a443bc724e2e4f7bfaca85cc
Author: Peter Clifton <pcjc2@xxxxxxxxx>
Commit: Peter Clifton <pcjc2@xxxxxxxxx>
GTK/GL: Split out sub-compositing setup into a separate function.
diff --git a/src/hid/gtk/gtkhid-gl.c b/src/hid/gtk/gtkhid-gl.c
index 3c12833..8af8a03 100644
--- a/src/hid/gtk/gtkhid-gl.c
+++ b/src/hid/gtk/gtkhid-gl.c
@@ -60,12 +60,47 @@ typedef struct hid_gc_struct
}
hid_gc_struct;
+static void
+start_subcomposite (void)
+{
+ render_priv *priv = gport->render_priv;
+ int stencil_bit;
+
+ /* Flush out any existing geoemtry to be rendered */
+ hidgl_flush_triangles (&buffer);
+
+ glEnable (GL_STENCIL_TEST); /* Enable Stencil test */
+ glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); /* Stencil pass => replace stencil value (with 1) */
+
+ stencil_bit = hidgl_assign_clear_stencil_bit(); /* Get a new (clean) bitplane to stencil with */
+ glStencilMask (stencil_bit); /* Only write to our subcompositing stencil bitplane */
+ glStencilFunc (GL_GREATER, stencil_bit, stencil_bit); /* Pass stencil test if our assigned bit is clear */
+
+ priv->subcomposite_stencil_bit = stencil_bit;
+}
+
+static void
+end_subcomposite (void)
+{
+ render_priv *priv = gport->render_priv;
+
+ /* Flush out any existing geoemtry to be rendered */
+ hidgl_flush_triangles (&buffer);
+
+ hidgl_return_stencil_bit (priv->subcomposite_stencil_bit); /* Relinquish any bitplane we previously used */
+
+ glStencilMask (0);
+ glStencilFunc (GL_ALWAYS, 0, 0); /* Always pass stencil test */
+ glDisable (GL_STENCIL_TEST); /* Disable Stencil test */
+
+ priv->subcomposite_stencil_bit = 0;
+}
+
int
ghid_set_layer (const char *name, int group, int empty)
{
render_priv *priv = gport->render_priv;
- int stencil_bit;
int idx = group;
if (idx >= 0 && idx < max_group)
{
@@ -78,19 +113,10 @@ ghid_set_layer (const char *name, int group, int empty)
break;
}
idx = PCB->LayerGroups.Entries[group][idx];
- }
-
- /* Flush out any existing geoemtry to be rendered */
- hidgl_flush_triangles (&buffer);
+ }
- glEnable (GL_STENCIL_TEST); /* Enable Stencil test */
- glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); /* Stencil pass => replace stencil value (with 1) */
-
- hidgl_return_stencil_bit (priv->subcomposite_stencil_bit); /* Relinquish any bitplane we previously used */
- stencil_bit = hidgl_assign_clear_stencil_bit(); /* Get a new (clean) bitplane to stencil with */
- glStencilFunc (GL_GREATER, stencil_bit, stencil_bit); /* Pass stencil test if our assigned bit is clear */
- glStencilMask (stencil_bit); /* Only write to our subcompositing stencil bitplane */
- priv->subcomposite_stencil_bit = stencil_bit;
+ end_subcomposite ();
+ start_subcomposite ();
if (idx >= 0 && idx < max_copper_layer + 2)
{
@@ -129,18 +155,7 @@ ghid_set_layer (const char *name, int group, int empty)
static void
ghid_end_layer (void)
{
- render_priv *priv = gport->render_priv;
-
- /* Flush out any existing geoemtry to be rendered */
- hidgl_flush_triangles (&buffer);
-
- /* Relinquish any bitplane we previously used */
- hidgl_return_stencil_bit (priv->subcomposite_stencil_bit);
- priv->subcomposite_stencil_bit = 0;
-
- /* Always pass stencil test */
- glStencilMask (0);
- glStencilFunc (GL_ALWAYS, 0, 0);
+ end_subcomposite ();
}
void
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