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Re: gEDA-user: Bug in cvs pcb concerning polygons



Did this patch got into CVS?


Ben Jackson <ben@xxxxxxx> wrote:
> [-- text/plain, encoding 7bit, charset: us-ascii, 39 lines --]
> 
> On Thu, Jul 26, 2007 at 03:31:04AM +0100, Peter Clifton wrote:
>> On Wed, 2007-07-25 at 19:27 -0700, Ben Jackson wrote:
>> > 
>> > Ok, I have a fix for this.
>> 
>> Please send the patch..
>> 
>> I'll apply and test locally. This bug has kept biting me in the past.
>> 
>> What was the issue?
> 
> Clearing pads from polys was mistakenly put inside the all-layers-in-
> layer-group loop.  So for surface layers, every pad on that surface was
> subtracted from the polygon once for every layer in the same layer group.
> If you only have one copper layer on the surface, you shouldn't see this
> bug.  Most of the time the double-clear is harmless, but in this case
> the second subtraction of one of the pads broke one of the contours.
> You can see it if you create a broken poly and then turn on thin-draw.
> You will see crazy "edge" lines going randomly across the board.  Figuring
> out why required making an animation of the entire polygon clearing
> process so I could see where it went wrong.
> 
>> And... out of curiosity, do you think the bug you found could be
>> responsible for all (most?) of the polygon related crashes observed?
> 
> Quite possibly.  I looked at the CVS and the bug has been there since
> the polygon code got merged.
> 
> I'm sure this also represents an underlying bug in the poly_Boolean code,
> since in theory what was happening should have worked.  However, it's
> very easy to just not provoke the bug, and knowing how it happens will
> also make it easier to debug the polygon1.c code if there are still
> crashing bugs.
> 

-- 
Levente
http://web.interware.hu/lekovacs



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