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Re: gEDA-user: Polygons in footprints



> How hard would it be to get PCB to accept polygons in footprints?
> We'd need polygons on both copper and silk layers, and both with and
> without soldermask.

Currently, element components are special cased all over the place.
So, adding a polygon means adding an ElementPolygon() syntax, and
modifying all the create/move/delete/copy/draw routines, plus stuff
like save, convert to/from element, select, find, etc.  It gets worse
if the polygon is also a pin/pad (i.e. you can connect to it).  Oh,
and the autorouter and optimizers.  And rats nest functions.


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