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gEDA-user: GL not found compiling pcb on OS X



Does anyone have experience compiling PCB on OS X?  I've been able to
do it in the past, but am now getting this error on configure:

./configure --prefix=/opt/geda --with-gui=gtk --enable-maintainer-mode
--enable-doc --disable-update-desktop-database
...
checking GL/gl.h usability... no
checking GL/gl.h presence... no
checking for GL/gl.h... no
configure: error: You don't seem to have the GL library headers installed.

They're definitely there:
ls /System/Library/Frameworks/OpenGL.framework/Headers/
CGLContext.h              CGLProfiler.h             gl.h
       gluContext.h
CGLCurrent.h              CGLProfilerFunctionEnum.h glext.h
       gluMacro.h
CGLDevice.h               CGLRenderers.h            gliContext.h
CGLIOSurface.h            CGLTypes.h                gliDispatch.h
CGLMacro.h                OpenGL.h                  glu.h

Any ideas?

TIA,
Craig


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