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gEDA-user: GL not found compiling pcb on OS X
Does anyone have experience compiling PCB on OS X? I've been able to
do it in the past, but am now getting this error on configure:
./configure --prefix=/opt/geda --with-gui=gtk --enable-maintainer-mode
--enable-doc --disable-update-desktop-database
...
checking GL/gl.h usability... no
checking GL/gl.h presence... no
checking for GL/gl.h... no
configure: error: You don't seem to have the GL library headers installed.
They're definitely there:
ls /System/Library/Frameworks/OpenGL.framework/Headers/
CGLContext.h CGLProfiler.h gl.h
gluContext.h
CGLCurrent.h CGLProfilerFunctionEnum.h glext.h
gluMacro.h
CGLDevice.h CGLRenderers.h gliContext.h
CGLIOSurface.h CGLTypes.h gliDispatch.h
CGLMacro.h OpenGL.h glu.h
Any ideas?
TIA,
Craig
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