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GTC: Code update



Just a quick note about what I've been doing this weekend. Since my 
date didn't even call, I worked a lot on GTC. Basically, I'm 
scrapping the kennel/dog thing, a more robust and complete scene 
graph architecture is almost complete. I will check my code in as 
soon as I can (not on Sun's time).

The reason I made this change is because I was having difficulties 
migrating some of the networking code from the demo multiplayer 
flyingducks into the library.

I believe that after this major modification, the scene graph API 
will be much more stable.

Sebastien Loisel -- McGill University -- Sun Microsystems
http://www.math.mcgill.ca/~loisel/

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