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GTC: Code update
Just a quick note about what I've been doing this weekend. Since my
date didn't even call, I worked a lot on GTC. Basically, I'm
scrapping the kennel/dog thing, a more robust and complete scene
graph architecture is almost complete. I will check my code in as
soon as I can (not on Sun's time).
The reason I made this change is because I was having difficulties
migrating some of the networking code from the demo multiplayer
flyingducks into the library.
I believe that after this major modification, the scene graph API
will be much more stable.
Sebastien Loisel -- McGill University -- Sun Microsystems
http://www.math.mcgill.ca/~loisel/
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