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Re: [kidsgames] ITP: corewars (fwd)



Erik wrote:
> 
> On 07-Mar-2000 Kidsgames Project Coordinator - Jeff Waddell wrote:
> > Thought the corewars afficionado's would find these welcome news.  Now
> > what IS corewars again?
> >
> my understanding is that it's a virtual machine and you write programs to run
> inside of it. The goal is to kill other programs (starvation, deadlock,
> segfault, etc) without being killed yourself. You play by coding... kinda like
> realtimebattle except in a much more abstract way
> 
Pretty much correct.  In classic corewars the battle space is a loop of
virtual memory addresses where your programs reside.  All programs are
written in RedCode, a simplified assembly language.  The object is to
maintain your program's code against attack while attempting to screw up
other programs' code enough to make them unexecutable.  The last program
running wins.

-- 
Doug Loss                 Even if you're on the right track,
Data Network Coordinator  you'll get run over if you just
Bloomsburg University     sit there.
dloss@bloomu.edu                Will Rogers
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