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Re: [Libevent-users] Windows and bufferevent_socket_connect



On Fri, Jan 23, 2015 at 03:35:16AM +0100, Andre wrote:
> Hello
> 
> I have a project that works perfectly in Ubuntu. But I want to port
> it to Windows. So I compiled it with MinGW for Windows and no errors
> occurred while compiling.
> 
> Then I tried to run it in Windows. It runs fine until there is an
> unexpected error: I could find out that the return value of
> bufferevent_socket_connect is < 0 which never happened in Ubuntu
> before.
> 
> Do you know why the same function call returns 0 for Ubuntu and -1
> for Windows? If you don't, do you know a way to get to know what
> went wrong?
> 
> I called WSAStartup and I allowed the program in the Windows
> built-in firewall.
> 
> I am using Libevent 2.0.21-stable.


Have you checked the errno value?

Cheers,

Mark
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