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Re: Graphics

> I'm just getting started on my 2-D game and I need to decide what I am
> going to use to display the graphics.  From what I can see, the available
> choices are X, svgalib, ggi and opengl (mesa).  Does anyone have
> suggestions?

I only have experience with OpenGL, but it is a fully functional 2D
graphics API.  I suggest using that since it's simple and portable.


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