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Re: libmikmod woes..

> Hey, it's not like you'd be making money for every game that uses it!
> :-)
> Actually, I like it: it gives me ideas as for what new features I could
> put in our library. (we already have "no lag" audio, tho) :-)

Why should everyone code his own library?
Take a look at this library! It's under heavy develoment and everyone
can join us! 


Bye, Karl