[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [linuxgames] drawing a string using SDL
On Wed, Dec 17, 2003 at 01:43:35PM +0530, Abhir Joshi wrote:
> As of now, I blit BMP images containing the text. But the images need
> to recreated using GIMP whenever the text is to be changed. What if I
> want to print arbitrary text at runtime? Do I need to have a bitmap
> for each and every character and then blit those bitmaps according to
> the characters in the string?
That's one way of doing it.
> Is there some library already written for this?
The most basic library is SDL_ttf. But there are other libraries that
provide some more functionality, which either use SDL_ttf in the end, or
use bitmap fonts.
I used SDL_ttf (and wrote my own word-wrapping routines) in Tux Paint.
firstname.lastname@example.org Got kids? Get Tux Paint!