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Re: Tux Racer 0.10 Released

On Tue, 29 Feb 2000, Keith Lucas wrote:

> You need an animation system in it so his feet flap in the breeze, and he uses
> his wings for steering and stuff...

I like the feet idea. :-) He already uses his wings for steering...

> (Is there a version of the tux model with skeletal animation tags?)

Yes, but the only thing that I can release right now is the tux.tcl file
included in the tuxracer-data package.  All the joint nodes in the DAG
are labeled with comments; just search for "joint".  I have a program
that lets you pick his movable body parts and position them (that's how
I generated the keyframe animation sequences), but releasing that will
be pretty much impossible since it is the solution to an assignment in a
course I took (and am currently TAing).  I can *perhaps* release a
binary, but a fairly significant part of the assignment is in the Tcl
script (the stuff that was stripped out of tux.tcl), so getting
clearance to do that might be tricky.  If you're interested I'll see
what I can do.