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Re: Event handling
Pierre Phaneuf wrote:
>> I like you idea of emitters and sinks, though. If you ever get
>> something like this going, I'd love to see it in code.
>That idea is from the Java 1.1 event model. It is a generalized version
>of what you said. Instead of processing everything in the main loop
>(with something like a giant switch statement), sinks subscribe to
>emitters, which will send events directly to the interested sinks.
Some time ago I took such a thing from Gtk-- and adapted it for
PenguinPlay. It will most likely be completely replaced, but the docs are
still on the PPlay homepage (wait -
Win98 - Now with DirectCrash [tm]