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Christian Reiniger wrote:
> > past, now are mountain high obstacles to giving
> > a Linux-only title the green light. I'll
> Why "Linux-only" btw? Why not cross-platform? Depending on the type of game
> the difference shouldn't be too big. And caring about portability improves
> the game's (technical) quality as a side effect.
We at Ludus Design can attest to that. Both port found bugs in the other
one. It was mostly Linux exposing bugs in the cross-platform code base,
because the game was originally Win32-only, but there was a few Linux
bugs that were exposed by Win32...
Ludus Design, http://ludusdesign.com/
"First they ignore you. Then they laugh at you.
Then they fight you. Then you win." -- Gandhi