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RE: Gaming projects

The artists usually love to see money for their work at least those with reasonable talent. Having nothing to offer for 
them, it's quite difficult to build up a good team.

Just as a "side" comment.  Mine are all young; looking for a projects that will be published (released)so they can use the work as
reference for paying jobs..

Not sure if that little tip can help others,  but it's been a nice strategy for me.


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