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Re: Corrected article

On Mon, 24 May 1999, Johan Smet wrote:

> At 21:28 23/05/99 -0400, you wrote:
> >That's me. I'm planning on bringing my current project to Linux (both
> >LinuxPPC and Intel). Is LibGGI alive and stable, or is SVGALIB the way to go
> >for fullscreen graphics? Do you know what the Quake II uses/Quake III will
> >use?
> Quake III is OpenGL only. There was a SVGALIB and a X version of the Quake II
> software renderer. There might have been a LibGGI version, I'm not sure.

	And yes, libGGI is alive and stable (both the library and the
API). libGGI will use svgalib if it is required (when not running X etc.).
	I recommend it.  ("Oooh, he recommends it! Then it's sure the best
thing in the world !" :-)