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Re: Hi everybody!
On Tue, 25 May 1999, Jorrit Tyberghein wrote:
> Really? For my Crystal Space project (3D engine) we actually use both
> C++ and gcc (pgcc in my case which is based on egcs). We find that performance
> for both the Visual C++ and pgcc versions of CS is almost the same. Some things
> are faster with VC and somethings are faster with pgcc. It seems that pgcc compares
> very well with VC.
> However you need to give pgcc (and VC as well of course) the right parameters
> to optimize to its most potential (this includes enabling the pentium specific
> optimizations which are not default and some others).
You are of course right that the measured performance depends vastly on
what you're doing, and in the average case most compilers probably perform
equally within +- 10-15%.
Martin Starch - ClanSoft