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[tor-commits] [torbrowser/maint-2.4] Bug 3875: Use Optimistic Data SOCKS handshake.
commit 01c866ea4171ef8d974d89cb16efbcc5e06f8d15
Author: Mike Perry <mikeperry-git@xxxxxxxxxx>
Date: Tue Apr 2 16:04:33 2013 -0700
Bug 3875: Use Optimistic Data SOCKS handshake.
---
.../0028-Use-Optimistic-Data-SOCKS-variant.patch | 82 ++++++++++++++++++++
1 files changed, 82 insertions(+), 0 deletions(-)
diff --git a/src/current-patches/firefox/0028-Use-Optimistic-Data-SOCKS-variant.patch b/src/current-patches/firefox/0028-Use-Optimistic-Data-SOCKS-variant.patch
new file mode 100644
index 0000000..b6d43c1
--- /dev/null
+++ b/src/current-patches/firefox/0028-Use-Optimistic-Data-SOCKS-variant.patch
@@ -0,0 +1,82 @@
+From 64548e75e1cb68a2449b001629c0ee0d10636d90 Mon Sep 17 00:00:00 2001
+From: Tao Wang <t55wang@xxxxxxxxxxxx>
+Date: Tue, 2 Apr 2013 15:56:49 -0700
+Subject: [PATCH 28/28] Use Optimistic Data SOCKS variant.
+
+This patch alters Firefox's SOCKS handshake to preemptively send data before
+it is actually connected. This allows us to save a round trip during
+connection setup.
+
+See:
+https://gitweb.torproject.org/torspec.git/blob/HEAD:/proposals/181-optimistic-data-client.txt
+---
+ netwerk/base/src/nsSocketTransport2.cpp | 20 ++++++++++++++++++--
+ netwerk/base/src/nsSocketTransport2.h | 4 +++-
+ netwerk/socket/nsSOCKSIOLayer.cpp | 4 +++-
+ 3 files changed, 24 insertions(+), 4 deletions(-)
+
+diff --git a/netwerk/base/src/nsSocketTransport2.cpp b/netwerk/base/src/nsSocketTransport2.cpp
+index 15870bb..668d18f 100644
+--- a/netwerk/base/src/nsSocketTransport2.cpp
++++ b/netwerk/base/src/nsSocketTransport2.cpp
+@@ -1543,9 +1543,25 @@ nsSocketTransport::OnSocketReady(PRFileDesc *fd, int16_t outFlags)
+ // Update poll timeout in case it was changed
+ mPollTimeout = mTimeouts[TIMEOUT_READ_WRITE];
+ }
+- else if (mState == STATE_CONNECTING) {
++
++//STATE_SENDINGGET: handshake proceeded to state "sent connect"
++//one more poll to OnSocketReady will trigger the get request, and state STATE_SENTGET
++//STATE_SENTGET: continue and finish handshake
++ else if (mState == STATE_SENDINGGET) {
++ if ((mPollFlags & PR_POLL_WRITE) && (outFlags & ~PR_POLL_READ)) {
++ mOutput.OnSocketReady(NS_OK);
++ }
++ mPollTimeout = mTimeouts[TIMEOUT_READ_WRITE];
++ mState = STATE_SENTGET;
++ }
++
++ else if (mState == STATE_CONNECTING || mState == STATE_SENTGET) {
+ PRStatus status = PR_ConnectContinue(fd, outFlags);
+- if (status == PR_SUCCESS) {
++ if (status == PR_SUCCESS && mState == STATE_CONNECTING) {
++ OnSocketConnected();
++ mState = STATE_SENDINGGET;
++ }
++ else if (status == PR_SUCCESS && mState == STATE_SENTGET) {
+ //
+ // we are connected!
+ //
+diff --git a/netwerk/base/src/nsSocketTransport2.h b/netwerk/base/src/nsSocketTransport2.h
+index d9ac3d3..0c92d0a 100644
+--- a/netwerk/base/src/nsSocketTransport2.h
++++ b/netwerk/base/src/nsSocketTransport2.h
+@@ -154,7 +154,9 @@ private:
+ STATE_IDLE,
+ STATE_RESOLVING,
+ STATE_CONNECTING,
+- STATE_TRANSFERRING
++ STATE_TRANSFERRING,
++ STATE_SENDINGGET,
++ STATE_SENTGET
+ };
+
+ //-------------------------------------------------------------------------
+diff --git a/netwerk/socket/nsSOCKSIOLayer.cpp b/netwerk/socket/nsSOCKSIOLayer.cpp
+index 24edc78..64f6001 100644
+--- a/netwerk/socket/nsSOCKSIOLayer.cpp
++++ b/netwerk/socket/nsSOCKSIOLayer.cpp
+@@ -77,7 +77,9 @@ public:
+ void SetConnectTimeout(PRIntervalTime to);
+ PRStatus DoHandshake(PRFileDesc *fd, int16_t oflags = -1);
+ int16_t GetPollFlags() const;
+- bool IsConnected() const { return mState == SOCKS_CONNECTED; }
++ bool IsConnected() const { return (mState == SOCKS_CONNECTED ||
++ mState == SOCKS5_READ_CONNECT_RESPONSE_TOP); }
++
+ void ForgetFD() { mFD = nullptr; }
+
+ private:
+--
+1.7.9.5
+
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