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[tor-commits] [tor-browser] 33/73: Bug 1776655 - Allocate input report context for each gamepad. r=mccr8, a=RyanVM
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richard pushed a commit to branch geckoview-102.3.0esr-12.0-1
in repository tor-browser.
commit cfa8596ba261cc51b39d842a4c0a692b28d7b09d
Author: Chris Martin <cmartin@xxxxxxxxxxx>
AuthorDate: Mon Aug 29 19:12:58 2022 +0000
Bug 1776655 - Allocate input report context for each gamepad. r=mccr8, a=RyanVM
Differential Revision: https://phabricator.services.mozilla.com/D152938
---
dom/gamepad/cocoa/CocoaGamepad.cpp | 48 ++++++++++++++++++++++++--------------
1 file changed, 30 insertions(+), 18 deletions(-)
diff --git a/dom/gamepad/cocoa/CocoaGamepad.cpp b/dom/gamepad/cocoa/CocoaGamepad.cpp
index f9f0feb7e5983..8a813b24542a1 100644
--- a/dom/gamepad/cocoa/CocoaGamepad.cpp
+++ b/dom/gamepad/cocoa/CocoaGamepad.cpp
@@ -28,7 +28,6 @@ namespace {
using namespace mozilla;
using namespace mozilla::dom;
-using std::vector;
class DarwinGamepadService;
DarwinGamepadService* gService = nullptr;
@@ -80,6 +79,11 @@ const unsigned kBackUsage = 0x224;
// 50ms is arbitrarily chosen.
const uint32_t kDarwinGamepadPollInterval = 50;
+struct GamepadInputReportContext {
+ DarwinGamepadService* service;
+ size_t gamepadSlot;
+};
+
class Gamepad {
private:
IOHIDDeviceRef mDevice;
@@ -120,7 +124,8 @@ class Gamepad {
GamepadHandle mHandle;
RefPtr<GamepadRemapper> mRemapper;
- std::vector<uint8_t> mInputReport;
+ nsTArray<uint8_t> mInputReport;
+ UniquePtr<GamepadInputReportContext> mInputReportContext;
};
void Gamepad::init(IOHIDDeviceRef aDevice, bool aDefaultRemapper) {
@@ -179,7 +184,7 @@ void Gamepad::init(IOHIDDeviceRef aDevice, bool aDefaultRemapper) {
class DarwinGamepadService {
private:
IOHIDManagerRef mManager;
- vector<Gamepad> mGamepads;
+ nsTArray<Gamepad> mGamepads;
nsCOMPtr<nsIThread> mMonitorThread;
nsCOMPtr<nsIThread> mBackgroundThread;
@@ -272,14 +277,14 @@ void DarwinGamepadService::DeviceAdded(IOHIDDeviceRef device) {
}
size_t slot = size_t(-1);
- for (size_t i = 0; i < mGamepads.size(); i++) {
+ for (size_t i = 0; i < mGamepads.Length(); i++) {
if (mGamepads[i] == device) return;
if (slot == size_t(-1) && mGamepads[i].empty()) slot = i;
}
if (slot == size_t(-1)) {
- slot = mGamepads.size();
- mGamepads.push_back(Gamepad());
+ slot = mGamepads.Length();
+ mGamepads.AppendElement(Gamepad());
}
// Gather some identifying information
@@ -322,13 +327,15 @@ void DarwinGamepadService::DeviceAdded(IOHIDDeviceRef device) {
}
mGamepads[slot].mHandle = handle;
- mGamepads[slot].mInputReport.resize(remapper->GetMaxInputReportLength());
+ mGamepads[slot].mInputReport.SetLength(remapper->GetMaxInputReportLength());
+ mGamepads[slot].mInputReportContext = UniquePtr<GamepadInputReportContext>(
+ new GamepadInputReportContext{this, slot});
mGamepads[slot].mRemapper = remapper.forget();
IOHIDDeviceRegisterInputReportCallback(
- device, mGamepads[slot].mInputReport.data(),
- mGamepads[slot].mInputReport.size(), ReportChangedCallback,
- &mGamepads[slot]);
+ device, mGamepads[slot].mInputReport.Elements(),
+ mGamepads[slot].mInputReport.Length(), ReportChangedCallback,
+ mGamepads[slot].mInputReportContext.get());
}
void DarwinGamepadService::DeviceRemoved(IOHIDDeviceRef device) {
@@ -337,13 +344,16 @@ void DarwinGamepadService::DeviceRemoved(IOHIDDeviceRef device) {
if (!service) {
return;
}
- for (size_t i = 0; i < mGamepads.size(); i++) {
- if (mGamepads[i] == device) {
+ for (Gamepad& gamepad : mGamepads) {
+ if (gamepad == device) {
IOHIDDeviceRegisterInputReportCallback(
- device, mGamepads[i].mInputReport.data(), 0, NULL, &mGamepads[i]);
+ device, gamepad.mInputReport.Elements(), 0, NULL,
+ gamepad.mInputReportContext.get());
+
+ gamepad.mInputReportContext.reset();
- service->RemoveGamepad(mGamepads[i].mHandle);
- mGamepads[i].clear();
+ service->RemoveGamepad(gamepad.mHandle);
+ gamepad.clear();
return;
}
}
@@ -354,7 +364,10 @@ void DarwinGamepadService::ReportChangedCallback(
void* context, IOReturn result, void* sender, IOHIDReportType report_type,
uint32_t report_id, uint8_t* report, CFIndex report_length) {
if (context && report_type == kIOHIDReportTypeInput && report_length) {
- reinterpret_cast<Gamepad*>(context)->ReportChanged(report, report_length);
+ auto reportContext = static_cast<GamepadInputReportContext*>(context);
+ DarwinGamepadService* service = reportContext->service;
+ service->mGamepads[reportContext->gamepadSlot].ReportChanged(report,
+ report_length);
}
}
@@ -388,8 +401,7 @@ void DarwinGamepadService::InputValueChanged(IOHIDValueRef value) {
IOHIDElementRef element = IOHIDValueGetElement(value);
IOHIDDeviceRef device = IOHIDElementGetDevice(element);
- for (unsigned i = 0; i < mGamepads.size(); i++) {
- Gamepad& gamepad = mGamepads[i];
+ for (Gamepad& gamepad : mGamepads) {
if (gamepad == device) {
// Axis elements represent axes and d-pads.
if (Axis* axis = gamepad.lookupAxis(element)) {
--
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