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Re: Intro and the rest



mostly gameplay design with internet in mind .. I am heavly involved in the
internet industry... so my part was to apply/test the internet gaming system
implementation with gamiong and the internet.

basicaly what that means is that we have meetings in deciding what network
topology to use for internet play and what limit of ping and stuff can we
expect on worse case scenario and how to make the internet play work at that
worst case setup ..

also in making the internet game more interactive between players ( I
developed a system called outernet(tm) for the company I was working with
then, unfortunately I cannot apply that system to anything currently being
worked on but I can apply the general idea and make a similar system from it
( which I have been working on as it is )

that pretty much covers the pre prod stuff, also did a hellva lot of beta
tesing ..

Henti


-----Original Message-----
From: Christian Reiniger <warewolf@mayn.de>
To: PenguinPlay <penguinplay@sunsite.auc.dk>
Date: 28 August 1998 09:42
Subject: Re: Intro and the rest


>Henti Smith wrote:
>
>>Would like to add something to the list somewhere along the line
>
>Great!!! <big hug> You're always welcome ;)
>
>>I have no Coding experiance .. but I used to work for Electronic Arts at
CS,
>>QA and did some pre-prod devel stuff
>
>Hmm, what exactly do you mean with "pre-prod devel stuff"? Designing code
>modules? Testing designs?
>
>Cu
> Christian
>--
>
>Where Do You Want To Swap Today?
>
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