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[pygame] threading bug



hello users, last night we found a pygame bug. it isn't too common, but
caused enough headache, i thought i'd send out a warning. btw, this will
be all fixed when pygame-1.1 is released.

the problem involves using multiple threads and passing python file
objects (instead of simple filename strings) to the pygame loading
functions (like image.load()). it is not a guaranteed crash, but it
is prone to random crashed and freezes.

if you program uses threads, please load all resources through
their filenames until pygame-1.1 is released.


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