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Re: [pygame] Problem loading TGA images from StringIO
On Apr 5, 2004, at 2:06 PM, Josh Segall wrote:
I'm trying to have my game use a zipped file instead of loading from a
data directory.  This should be possible by wrapping zip data in
StringIO objects.  My image files are in TGA format and when I try to 
load
them, I get the following error:
Have you considered using png files instead of a zip file of otherwise 
uncompressed bitmaps?  The compression will be the same or better, and 
the format is sane.  I can also attest to the fact that it is well 
supported by pygame in a typical configuration.
-bob