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[pygame] Jerky motion in window--not in fullscreen
- To: pygame-users@seul.org
- Subject: [pygame] Jerky motion in window--not in fullscreen
- From: Eric Burgess <eric@big-brain.org>
- Date: Fri, 30 Apr 2004 13:51:38 -0500
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- Delivered-to: pygame-users-outgoing@seul.org
- Delivered-to: pygame-users@seul.org
- Delivery-date: Fri, 30 Apr 2004 14:52:24 -0400
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- User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.6) Gecko/20040113
I'm using pygame + pyopengl to create a scrolling game, and it's working
great. In fullscreen, everything is just as smooth as it could possibly
be, but I get some stuttering when I run in a window. My game isn't
missing frames; I had it log elapsed times during frames and they were
all 0 or 1 ms, with a few 2, 3, 4 thrown in, but nothing higher.
Any idea what's going on? I'm running Win2k.