[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Threads



I don't think there is any need to ever use threads, but I'm old
fashioned like that.

On 4/15/05, luke p <rabidpoobear@xxxxxxxxx> wrote:
> should I not use threads with pygame?
> -Luke
> (sorry sorry if this is redundant, i tink i screwed up on last send;
> if you get two of these just get mad at me or something.)
> 


-- 
Andrew Ulysses Baker
"failrate"