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Re: [pygame] Positioning Objects in 3D w/ Pygame/OpenGL



Richard Jones wrote:
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On Sat, 23 Apr 2005 03:27 pm, Kris Schnee wrote:

I could put a rectangle in the right spot and texture it with a character
image, but how can I rotate it so that it's facing the screen?


The technique you're after is called "billboarding". Here's a tute:

http://www.lighthouse3d.com/opengl/billboarding/

Thanks! I've got the basics of it working now.

Kris