Type-Nine Scoring System Draft 2:

The scoring will be done by combos. As you type, you get points. The scoring goes like this:
poscombo: Letters typed correctly in a row to the power of 2. This value would cap at 10.
stringcombo: Words typed without an error in a row times 2500. This value would cap at 12.


Time: Time will start at a certain number of seconds every level. For the first, let's go with 13.
Every string you type correctly will give you more time, like checkpoints in a racing game.

You only get one life, so scoring isn't affected by deaths.

Bombing will have an impact in score by reducing the combos you have to zero, and that's about it unless I want it to remove (or add) points depending on the bullets cleared from the screen.
