On, Thu Apr 02, 2009, Orcun Avsar wrote:
> yes, but these should be general methods. AI is a very large case but
> these must be AI modules like path finding that many users should
> need. otherwise it serves only for special purposes. what do you
> advice for general AI demands?
Evaluate, discuss and implement other AI parts, such as automated field
generations, agent-based systems and state machines, adaptive AI basics,
automated weight tables for AI algorithms and agent systems, simple
graphs (kd, rb, etc.) and and and...
As AI is such a broad field, it is constantly discussed controversely.
Take a quick look at the mailing list archive [0] for recent GSoC
related threads about it.
[0] http://www.mail-archive.com/pygame-users@xxxxxxxx/msg10914.html
http://www.mail-archive.com/pygame-users@xxxxxxxx/msg11061.html
http://www.mail-archive.com/pygame-users@xxxxxxxx/msg10949.html
Regards
Marcus
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