On, Thu Apr 02, 2009, Orcun Avsar wrote: > yes, but these should be general methods. AI is a very large case but > these must be AI modules like path finding that many users should > need. otherwise it serves only for special purposes. what do you > advice for general AI demands? Evaluate, discuss and implement other AI parts, such as automated field generations, agent-based systems and state machines, adaptive AI basics, automated weight tables for AI algorithms and agent systems, simple graphs (kd, rb, etc.) and and and... As AI is such a broad field, it is constantly discussed controversely. Take a quick look at the mailing list archive [0] for recent GSoC related threads about it. [0] http://www.mail-archive.com/pygame-users@xxxxxxxx/msg10914.html http://www.mail-archive.com/pygame-users@xxxxxxxx/msg11061.html http://www.mail-archive.com/pygame-users@xxxxxxxx/msg10949.html Regards Marcus
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