Hi!
I thought it would be nice to add an __eq__ method to the
pygame.event.Event class at runtime. This would let me use == (rich
comparison operator) on events in the manner of
if pygame.event.wait() == trigger_event:
pass
I tried to do this with setattr like so (please pardon the one-liner):
setattr( pygame.event.Event.__class__, '__eq__', lambda self,
other: self.type == other.type )
I've tried several variations on this idea, but the attribute seems to
be off-limits. I keep getting errors like "TypeError: can't set
attributes of built-in/extension type 'builtin_function_or_method'".
I notice that calling pygame.event.Event.__class__ lists it as a
"builtin function or method.", but I'm not sure why this means I can't
create the method.
Could someone please point me in the right direction? Thanks, and I'm
sorry if this is more about python than pygame. I'm hoping it passes
the relevance threshold:)