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Re: [pygame] Networking library



Chris:

Could you share your test code, that you used to evaluate gherkin and rencode?

David

On Tue, Apr 14, 2009 at 3:25 AM, Chris McCormick <chris@xxxxxxxxxxxx> wrote:
> After talking to a friend who suggested a few different serialisation methods,
> like gherkin, and rencode, I tried implementing a serialisation wrapper layer
> that lets you choose how to serialise, but gherkin and rencode both didn't
> produce the exact structures that went in, coming out, so I'm going to have to
> work a bit harder. I will definately steer clear of repr/eval, but I might try
> out the other snippet that was posted here. Hopefully I'll come up with
> something faster and lighter than JSON, with the option to use JSON. Will post
> back here if and when I get it working.

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